This random event occurs in:
- Civilian Sector
- Pirate Controlled Sector
- Rebel Controlled Sector
- Rebel Stronghold
- Uncharted Nebula
- Rock Controlled Sector
- Rock Homeworlds
This event is meant to occur at a distress beacon but wont because the <distressBeacon/>
tag is missing in its definition.
The intro text for this event varies, and could be any of the following:
- Upon arriving at this beacon, you detect a distress call. Local scans reveal that a Federation transport is under attack from a Rebel scout!
- You immediately notice a Rebel ship chasing what appears to be a civilian transport. However you are detecting chatter on an encrypted Federation channel... That transport is carrying Federation loyalists!
- Your sensors are picking up a distress call on an encrypted Federation channel. You eventually find a Federation scout being chased by a Rebel fighter!
- Aid the Federation ship.
- You power up your weapons and engage the Rebel ship.
- Fight a Rebel ship.
- (After destroying enemy ship) With the ship destroyed, you quickly collect useful resources.
- You receive a medium amount of scrap and resources.
- (After killing enemy crew) With the crew of the Rebel ship dead, you salvage what you can.
- You receive a medium amount of scrap and resources.
- (After destroying enemy ship) With the ship destroyed, you quickly collect useful resources.
- Fight a Rebel ship.
- You power up your weapons and engage the Rebel ship.
- Use this chance to escape.
- The Rebel's preoccupation with the Federation ship allows you to slip away undetected. However you can't help but feel you should have helped them.
- Nothing happens.
- The Rebel's preoccupation with the Federation ship allows you to slip away undetected. However you can't help but feel you should have helped them.
- Aid the Federation ship.
Contact the Federation ship
- "Thank you for saving us. This ship is transporting Federation civilians on the run from the rebellion and we don't have the equipment to fight for ourselves. I don't have much to offer, but I can inform you of a hidden Federation base nearby. Perhaps they can assist you more."
- A quest marker is added to your map.
- "Thanks, we didn't think there would be Rebel ships all the way out here. They seem to be searching for something. Take some extra supplies as thanks for your aid."
- You receive a medium amount of scrap and resources.
- Their ship looks to be on the verge of destruction and life signs are fading quickly.
- Quickly try to rescue the crew.
- Despite your efforts the majority do not survive. The sole survivor offers to join your crew and helps you strip the now derelict ship of useful components.
- You receive 1 random crewmember and a low amount of scrap and resources.
- Despite your efforts the majority do not survive. The sole survivor offers to join your crew and helps you strip the now derelict ship of useful components.
- (Nano Med-Bot Dispersal) Pump their ship with Nano Med-bots to aid in the rescue.
- You drag the injured and dying crew on to your ship. The Med-bots help stabilize their condition, but most perish. The surviving shields operator offers to join your crew and helps you strip their broken ship of scrap.
- You receive 1 random crewmember with 1 skill in shields, and a high amount of fuel and scrap.
- You drag the injured and dying crew on to your ship. The Med-bots help stabilize their condition, but most perish. The surviving shields operator offers to join your crew and helps you strip their broken ship of scrap.
- (Teleporter) Lock on to all remaining life signatures and beam them onto your ship.
- Your quick reactions allow you to stabilize a few of the seriously wounded crewmembers. An infantryman offers to join your crew and the rest tell you of a hidden Federation base a few jumps from here.
- You receive 1 random crewmember with 1 skill in combat, a medium amount of scrap, and a quest marker is added to your map.
- Your quick reactions allow you to stabilize a few of the seriously wounded crewmembers. An infantryman offers to join your crew and the rest tell you of a hidden Federation base a few jumps from here.
- (Heal Bomb) Use a healing bomb to keep them alive.
- You launch a healing bomb into their ship and the Nanobots are able to keep the crew stabilized. Once they come to, you send over some supplies to keep them healthy enough to get to friendly territory.
- Now that they're safe an engineer offers to join your crew and the rest tell you of a hidden Federation base a few jumps from here.
- You lose 1 missile and receive 1 random crewmember with 1 skill in engines, a medium amount of scrap, and a quest marker is added to your map.
- Now that they're safe an engineer offers to join your crew and the rest tell you of a hidden Federation base a few jumps from here.
- You launch a healing bomb into their ship and the Nanobots are able to keep the crew stabilized. Once they come to, you send over some supplies to keep them healthy enough to get to friendly territory.
- Quickly try to rescue the crew.
Hidden Federation Base
The Long-Ranged Scanners will detect no ship presence.
- You find the planet at the indicated coordinates. Your initial scans show the planet to be barren and devoid of life, but you get a prompt reply when you broadcast on Federation frequencies. "Hello! So nice to see friends. We'll bring you up some supplies."
- You receive a drone schematic with high scrap.
- By following the directions given to you, you find a well-disguised outpost. You are welcomed by a friendly face who offers to assist you in your quest by joining your crew.
- You receive a crewmember and low scrap with resources.
- After a quick search you discover the hidden Federation space-dock. They offer you some supplies in addition to fully repairing your ship.
- Your ship receives 35 repairs and you receive medium scrap with resources.
- You search near the coordinates given to you, but your search yields no results. Perhaps they were mistaken.
- Leave.
- Nothing happens.
- (Improved Sensors) Run a second scan pass. (Requires level 2 Sensors)
- Your Advanced Sensors pick faint signatures of what appears to be a storage space hidden under the rock. You find the access point and discover a supply cache whose Federation signal emitter has malfunctioned.
- You receive medium scrap with resources.
- Your Advanced Sensors pick faint signatures of what appears to be a storage space hidden under the rock. You find the access point and discover a supply cache whose Federation signal emitter has malfunctioned.
- (Advanced Sensors) Run a second scan pass. (Requires level 3 Sensors)
- Your advanced sensors pick faint signatures of what appears to be a storage space hidden under the rock. You find the access point and discover a weapons cache whose Federation signal emitter has malfunctioned.
- You receive a weapon with medium scrap.
- Your advanced sensors pick faint signatures of what appears to be a storage space hidden under the rock. You find the access point and discover a weapons cache whose Federation signal emitter has malfunctioned.
- (Long-Ranged Scanners) Run a second scan pass.
- Your improved scanners pick faint signatures of what appears to be a storage space hidden under the rock. You find the access point and discover a weapons cache whose Federation signal emitter has malfunctioned.
- You receive a weapon with medium scrap.
- Your improved scanners pick faint signatures of what appears to be a storage space hidden under the rock. You find the access point and discover a weapons cache whose Federation signal emitter has malfunctioned.
- Leave.
- You arrive in the sector to see...
Federation Base Assist
The Long-Ranged Scanners will detect ship presence. (for non-ASB scenarios)
The Long-Ranged Scanners will detect ship presence. (for ASB support scenarios)
- You arrive in the sector to see a small outpost being bombarded by an automated drone. This must be the Federation base you were told about!
- Fight an Auto-ship.
- (After destroying enemy ship) You scrap the wreckage.
- You receive low scrap with resources.
- With the threat gone, you contact the Federation outpost. They respond, "Our location has been compromised! Take everything you can and please drop our survivors off at the next station." One soldier offers to stay and fight.
- You receive a crewmember and a weapon with low scrap.
- With the threat gone, you contact the Federation outpost. They respond, "Our location has been compromised! Take everything you can and please drop our survivors off at the next station." One soldier offers to stay and fight.
- You receive low scrap with resources.
- (After destroying enemy ship) You scrap the wreckage.
- Fight an Auto-ship.
- You arrive in the sector to see a small outpost being bombarded by an automated drone. This must be the Federation base you were told about!
- Fight an Auto-ship.
- (After destroying enemy ship) You scrap the wreckage.
- You receive low scrap with resources.
- You contact the station once the Rebel ship is destroyed. The lone survivor responds, "This base is no longer safe. Let me join your crew and I'll have the station's drones patch up your ship."
- You receive a crewmember, high scrap with resources and your ship receives 7 repairs.
- You contact the station once the Rebel ship is destroyed. The lone survivor responds, "This base is no longer safe. Let me join your crew and I'll have the station's drones patch up your ship."
- You receive low scrap with resources.
- (After destroying enemy ship) You scrap the wreckage.
- Fight an Auto-ship.
- (with Advanced Edition Content Enabled) You arrive in the sector to see a small Federation outpost using their Anti-Ship Battery to fire at an automated drone. Debris from other ships is strewn around the area. It looks like the brunt of the battle is already over. You move in to assist.
- Fight an Auto-ship with an Anti-Ship Battery periodically firing at the enemy ship.
- (After destroying enemy ship) You scrap the wreckage.
- You receive low scrap with resources.
- You contact the station once the Rebel ship is destroyed. The lone survivor responds, "This base is no longer safe. Let me join your crew and I'll have the station's drones patch up your ship."
- You receive a crewmember, high scrap with resources and your ship receives 7 repairs.
- You contact the station once the Rebel ship is destroyed. The lone survivor responds, "This base is no longer safe. Let me join your crew and I'll have the station's drones patch up your ship."
- You receive low scrap with resources.
- (After destroying enemy ship) You scrap the wreckage.
- Fight an Auto-ship with an Anti-Ship Battery periodically firing at the enemy ship.
- (with Advanced Edition Content Enabled) You arrive in the sector to see the Federation outpost under fire from multiple Rebel ships. However, as you approach they get their Anti-Ship Battery online and disable two of the smaller ships. You swoop in to assist, taking down the wing leader.
- Fight an Elite Rebel ship with an Anti-Ship Battery periodically firing at the enemy ship.
- (When the ship wants to escape) After watching their squadron get destroyed, it looks like their leader is prepared to turn tail and run. (20% escape chance at 40-60% hull)
- (After the ship successfully escaped) The Rebel ship jumped away.
- With the threat gone, you contact the Federation outpost. They respond, "Our location has been compromised! Take everything you can and please drop our survivors off at the next station." One soldier offers to stay and fight.
- You receive a crewmember.
- With the threat gone, you contact the Federation outpost. They respond, "Our location has been compromised! Take everything you can and please drop our survivors off at the next station." One soldier offers to stay and fight.
- (After the ship successfully escaped) The Rebel ship jumped away.
- (After destroying enemy ship) You scrap the wreckage.
- You receive low scrap with resources.
- With the threat gone, you contact the Federation outpost. They respond, "Our location has been compromised! Take everything you can and please drop our survivors off at the next station." One soldier offers to stay and fight.
- You receive a crewmember.
- With the threat gone, you contact the Federation outpost. They respond, "Our location has been compromised! Take everything you can and please drop our survivors off at the next station." One soldier offers to stay and fight.
- You receive low scrap with resources.
- (After killing enemy crew) With the crew dead, you scrap the ship.
- You receive medium scrap with resources.
- With the threat gone, you contact the Federation outpost. They respond, "Our location has been compromised! Take everything you can and please drop our survivors off at the next station." One soldier offers to stay and fight.
- You receive a crewmember.
- With the threat gone, you contact the Federation outpost. They respond, "Our location has been compromised! Take everything you can and please drop our survivors off at the next station." One soldier offers to stay and fight.
- You receive medium scrap with resources.
- (When the ship wants to escape) After watching their squadron get destroyed, it looks like their leader is prepared to turn tail and run. (20% escape chance at 40-60% hull)
- Fight an Elite Rebel ship with an Anti-Ship Battery periodically firing at the enemy ship.
Trivia
- This event is called
REBEL_VS_FEDERATION
in thedata.dat
file.