Federation Ships can only be fought in the Federation deserters random event. Otherwise, these ships are either in need (so you cannot engage them in combat) or are Pirated.
Federation Scout / Pirate Scout[]
Hull: 6-14
Crew: 2 Human (Pirate crew is 2 random)
Systems:
Optional:
- Door Control (1-3)
Federation Outrider / Pirate Outrider[]
Hull: 6-14
Crew: 2 Human (Pirate crew is 2 random)
Systems:
Optional:
- Hacking (1)
Federation Bomber / Pirate Bomber[]
Hull: 8-16
Crew: 2-5 Human (Pirate crew is 2-5 random)
Systems:
Optional:
- Medbay (1-3)
- Door Control (1-3)
Federation Hacker / Pirate Hacker[]
Hull: 8-16
Crew: 2-5 Human (Pirate crew is 2-5 random)
Systems:
Optional:
Weapons[]
These Federation Ships can have any of the following weapons:
Lasers | |
Basic Laser | |
Burst Laser Mark I | |
Burst Laser Mark II | |
Burst Laser Mark III | |
Heavy Laser Mark I | |
Heavy Laser Mark II | |
Chain Vulcan [1] |
Missiles | |
Leto Missiles | |
Artemis Missiles | |
Hermes Missile | |
Breach Missiles |
Flak | |
Flak Gun I [1] |
Beams | |
Mini Beam | |
Halberd Beam |
Bombs | |
Small Bomb |
Ions | |
Ion Charger [1] | |
Ion Stunner [1] |
Trivia[]
- Ships blueprints names:
- Federation Scout / Pirate Scout - FED_SCOUT / FED_SCOUT_P
- Federation Outrider / Pirate Outrider - FED_SCOUT_DLC / FED_SCOUT_P_DLC
- Federation Bomber / Pirate Bomber - FED_BOMBER / FED_BOMBER_P
- Federation Hacker / Pirate Hacker - FED_BOMBER_DLC / FED_BOMBER_P_DLC