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This random event occurs in:

  • Slug Home Nebula
    in a nebula. The Long-Ranged Scanners will detect Possible ship detected. ship presence. This event can occur only once per sector.


This is the Slug Cruiser ship unlocking event. (the ship can also be unlocked by winning the game with the Mantis Cruiser)

This event is impossible to distinguish from Slug fight in nebula event, as it has the same intro and surrender text. Unfortunately, the only way to find out is to accept the surrender.


The intro text for this event varies, and could be any of the following:

  • Your sensors are no match for the Slug's telepathic abilities - a ship you never even saw opens fire from astern!
  • The Slug vessel you encounter here has obviously made a big score and is looking to test its new armaments. They picked the wrong ship to attack.
  • A Slug passenger ship hails: "Please, your worthy alien highnessesss, we are unarmed and sseeking asssylum." You approach cautiously, and weapons immediately spring from their hull!
  • A Slug ship - a rogue, you suspect - approaches, but when he sees you're Federation he thinks better of the sneak attack and fires everything he has.
  • Direct attacks are not preferred by the Slugs, but of the three you see at this beacon, one has the brass to make a move on your position!

When the Slug ship surrenders[]

"You have besssted us! Will you accept what is in our storeesss in exchange for our livess?"

  1. Let them live.
    • "Take thisss newly developed weapon we're transporting... They're not going to be happy we gave it up, that isss for ssure..."
      1. Accept the prototype weapon.
        • This odd beam weapon does no damage to ships but instead greatly hurts the crew! Diabolical!
          • You receive Anti-Bio Beam.
      2. We don't want the weapon, we want information.
        • You ask where they were delivering the weapon. "By telling you we will probably die jussst as like as not... Oh well." They give you the coordinates of the a prototype cruiser's mobile construction platform.
  2. We will not accept surrender!
    • Continue the fight.


Quest Marker[]

You arrive to discover an impressive cruiser being worked on by a few smaller ships and guarded by an assault ship. The mobile construction platform is slowly slipping into the clouds. You have not yet been noticed.

  1. Charge them before they escape.
    • Fight the ship defending the platform. (this ship is always a Slug Assault class)
      • (After destroying enemy ship or After killing enemy crew) With the assault ship taken care of, you turn your attention to the construction platform. However, you find that it has long since disappeared into the clouds. You scrap what you can and prepare to move on.
  2. Try to tail them without being noticed.
    • You slip into the nebula undetected but at this rate you are likely to get lost and lose track of them.
      1. Fly slowly toward their last known position.
        • You are advancing slowly when suddenly the assault ship bursts through the clouds. They must have been able to detect you with their telepathy!
          • Fight the ship defending the platform. (this ship is always a Slug Assault class)
            • (After destroying enemy ship or After killing enemy crew) With the assault ship taken care of, you turn your attention to the construction platform. However, you find that it has long since disappeared into the clouds. You scrap what you can and prepare to move on.
      2. Wait and hope the escort leaves.
        • You wait for a time before attempting to advance toward the platform. However, after some frantic searching you can't tell if they left or you simply miscalculated your trajectory... You give up the search and prepare to leave.
          • Nothing happens.
      3. (Slug Crew) Have your crewmember monitor their life signatures.
        • You try to stay just far enough away that they won't detect your life signatures without actively searching for you. After a time, your Slug tells you the ship with a larger crew has jumped away. He guides the helm toward the platform...
      4. (Improved Sensors) Try to maintain a lock on their ships from a distance. (Requires level 2+ Sensors)
        • You overclock your sensors, trying to get them to function in the clouds. They work just enough to let you keep tabs on their general position. After a time, the assault ship and most of the escort jumps away from the platform. You take the opportunity and move in to attack.

Fight the interceptor[]

This ship starts to escape with 35 seconds countdown timer. It is always a Slug Interceptor class.

  • (When the ship wants to escape) The interceptor powers up its FTL drive in preparation to escape. At the same time, the cruiser's FTL drive does the same. They must be linked! Don't let them get away!
    • (After the ship successfully escaped) The interceptor jumps away with the cruiser linked to its FTL signatures. You were so close...
      • Nothing happens.
  • (After destroying enemy ship or After killing enemy crew) With the escort destroyed you take a look at your impressive prize. Your mission is too pressing to take a test flight. Before you rig the ship's computer to guide the it back to the main Federation hangar you discover a unique augment that duplicates the Slug's ability to heal breaches!

Trivia[]

This event is called "NEBULA_SLUG_FIGHT_UNLOCK" in the datafiles.

  • If a Slug ship doesn't offer a surrender at low hull integrity, then it is the Slug fight in nebula event.
  • The Slug ship has 50% chance to initiate its escape at low hull integrity. The hull integrity threshold for the surrender offer and escape attempt is within the same margins, hence, if the Slugs try to escape first, some more damage needs to be dealt to the ship to trigger the surrender offer.
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